Products end to end
Server, API, interface and admin panel — I build them myself and take them to real users. My own product worked exactly like that: everything from the code to the marketing was on me.
Fullstack Developer · Yandex
Fullstack developer with 13 years in software, now at Yandex Lavka. A combination of experience few people have: six years running my own IT startup — a GTA San Andreas game server that grew to 500 concurrent players — five years in game development with three games shipped to the stores, and today AI features in Yandex's product.

Worked at
01
Four areas where I take a task end to end — from the first line to production.
Server, API, interface and admin panel — I build them myself and take them to real users. My own product worked exactly like that: everything from the code to the marketing was on me.
Shipping AI features at Yandex Lavka: product translations into other languages, automatic generation of some attributes, AI review of every product card before publication. I write the frontend, the backend and the logic behind those features.
UI, gameplay logic and shared client-server code in mobile titles that shipped to the stores. Unity and C# — from prototype to release build.
For the past six months every piece of code — features, review, build, deploy — has been written together with AI agents. It multiplied my output: what used to take days now ships in an evening.
“Can you dig it?” I can dig, I can pass — or I can make a neural network dig for me.

02
From running my own game server to fullstack development at Yandex. Scroll — the route draws itself.
Developer, entrepreneur
Unity Developer
Unity Developer
Fullstack Developer · Yandex Lavka
Developer, entrepreneur
My first own IT startup: a multiplayer game server for GTA San Andreas. My own backend — game modes, gameplay logic, economy and shop — six years of growing it solo as a sole proprietor.
Players' party on the serverBattle Royale mode trailerInterview with a million-subscriber streamer
Unity Developer
OUTFIRE, a mobile top-down shooter: fast PvP battles, a battle royale mode and dozens of heroes with unique abilities.
Unity Developer
Large mobile titles of the company. Mostly Zero City, and also Hustle Castle.
Hustle Castle on the App StoreZero City on the App StoreZero City on Google Play
Fullstack Developer · Yandex Lavka
Building the Lavka client app and the PIM (Product Information Management) admin panel — both frontend and backend.
4th year · graduating November 2027
Synergy University
Software Development (Full-stack). Online program.
03
Where most of my time went: my own game and studio mobile titles.
1.5 years of side-project development
A multiplayer text RPG delivered as a Telegram bot: a bogatyr travelling across Russian lands and fighting Koschei, Zmey Gorynych and Nightingale the Robber. My last large project written entirely by hand, without AI.
MYTONA · January 2020 — March 2022
A mobile top-down shooter: five-minute matches solo or with friends, a battle royale mode, dozens of heroes with unique abilities, a battle pass and leaderboards.
MY.GAMES · 2022 — 2025
A fantasy kingdom simulator with RPG mechanics: battles, progression and castle building.
04
Happy to talk about development, products and games.